{"id":117,"date":"2024-12-27T07:09:38","date_gmt":"2024-12-27T07:09:38","guid":{"rendered":"https:\/\/samulilautjarvi.com\/blog\/?page_id=117"},"modified":"2024-12-27T08:20:25","modified_gmt":"2024-12-27T08:20:25","slug":"landing","status":"publish","type":"page","link":"https:\/\/samulilautjarvi.com\/blog\/","title":{"rendered":""},"content":{"rendered":"\n<div class=\"wp-block-query alignwide is-layout-flow wp-block-query-is-layout-flow\"><ul class=\"wp-block-post-template is-layout-flow wp-block-post-template-is-layout-flow\"><li class=\"wp-block-post post-161 post type-post status-publish format-standard has-post-thumbnail hentry category-uncategorized tag-cinematic-workflows tag-cinematics tag-making-a-cinematic tag-ue-vs-unity\">\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\"><figure class=\"wp-block-post-featured-image\"><a href=\"https:\/\/samulilautjarvi.com\/blog\/index.php\/2025\/06\/08\/ue-vs-unity-for-cinematics\/\" target=\"_self\"  ><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"628\" src=\"https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2025\/05\/FeaturedImage3.jpg\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"Comparing the Cinematic Workflows of UE and Unity\" style=\"object-fit:cover;\" srcset=\"https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2025\/05\/FeaturedImage3.jpg 1200w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2025\/05\/FeaturedImage3-300x157.jpg 300w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2025\/05\/FeaturedImage3-1024x536.jpg 1024w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2025\/05\/FeaturedImage3-768x402.jpg 768w\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" \/><\/a><\/figure><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\"><h2 class=\"wp-block-post-title\"><a href=\"https:\/\/samulilautjarvi.com\/blog\/index.php\/2025\/06\/08\/ue-vs-unity-for-cinematics\/\" target=\"_self\" >Comparing the Cinematic Workflows of UE and Unity<\/a><\/h2>\n\n<div class=\"wp-block-post-excerpt\"><p class=\"wp-block-post-excerpt__excerpt\">I compared the workflows and features of Unreal Engine and Unity centered around the topic of cinematics. <\/p><\/div><\/div>\n<\/div>\n\n<\/li><li class=\"wp-block-post post-11 post type-post status-publish format-standard has-post-thumbnail hentry category-uncategorized\">\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\"><figure class=\"wp-block-post-featured-image\"><a href=\"https:\/\/samulilautjarvi.com\/blog\/index.php\/2024\/12\/27\/a-look-back-on-making-gust-of-wind-intro-cinematic\/\" target=\"_self\"  ><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/Thumbnail2.jpg\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"A Look Back on Creating Gust of Wind Intro Cinematic\" style=\"object-fit:cover;\" srcset=\"https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/Thumbnail2.jpg 1920w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/Thumbnail2-300x169.jpg 300w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/Thumbnail2-1024x576.jpg 1024w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/Thumbnail2-768x432.jpg 768w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/Thumbnail2-1536x864.jpg 1536w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><\/a><\/figure><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\"><h2 class=\"wp-block-post-title\"><a href=\"https:\/\/samulilautjarvi.com\/blog\/index.php\/2024\/12\/27\/a-look-back-on-making-gust-of-wind-intro-cinematic\/\" target=\"_self\" >A Look Back on Creating Gust of Wind Intro Cinematic<\/a><\/h2>\n\n<div class=\"wp-block-post-excerpt\"><p class=\"wp-block-post-excerpt__excerpt\">Background I made this intro cinematic for Gust of Wind, a hobby project I&#8217;ve been working on with Unity, in early 2023. The game was nearing its early access launch, and with some lengthy dialogs in the first meters of the story, I felt like it needed something to quickly show the player what they&hellip; <\/p><\/div><\/div>\n<\/div>\n\n<\/li><li class=\"wp-block-post post-46 post type-post status-publish format-standard has-post-thumbnail hentry category-uncategorized\">\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\"><figure class=\"wp-block-post-featured-image\"><a href=\"https:\/\/samulilautjarvi.com\/blog\/index.php\/2024\/12\/27\/exploring-the-new-3d-features-of-after-effects\/\" target=\"_self\"  ><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"628\" src=\"https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_AE3DFeatures.jpg\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"Exploring the New 3D Features of After Effects\" style=\"object-fit:cover;\" srcset=\"https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_AE3DFeatures.jpg 1200w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_AE3DFeatures-300x157.jpg 300w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_AE3DFeatures-1024x536.jpg 1024w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_AE3DFeatures-768x402.jpg 768w\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" \/><\/a><\/figure><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\"><h2 class=\"wp-block-post-title\"><a href=\"https:\/\/samulilautjarvi.com\/blog\/index.php\/2024\/12\/27\/exploring-the-new-3d-features-of-after-effects\/\" target=\"_self\" >Exploring the New 3D Features of After Effects<\/a><\/h2>\n\n<div class=\"wp-block-post-excerpt\"><p class=\"wp-block-post-excerpt__excerpt\">(Originally posted May 31st 2024) For as long as I&#8217;ve used it, After Effects has been a program mixing 2D compositions with the option to position layers in 3D space, apply lighting and move a camera in that 3D space. Adobe has recently introduced new 3D features to a After Effects Beta. For someone like&hellip; <\/p><\/div><\/div>\n<\/div>\n\n<\/li><li class=\"wp-block-post post-73 post type-post status-publish format-standard has-post-thumbnail hentry category-uncategorized\">\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\"><figure class=\"wp-block-post-featured-image\"><a href=\"https:\/\/samulilautjarvi.com\/blog\/index.php\/2024\/12\/27\/fan-trailer-doom-2016\/\" target=\"_self\"  ><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"628\" src=\"https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_Doom2016.jpg\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"Fan Trailer &#8211; Doom (2016)\" style=\"object-fit:cover;\" srcset=\"https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_Doom2016.jpg 1200w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_Doom2016-300x157.jpg 300w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_Doom2016-1024x536.jpg 1024w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_Doom2016-768x402.jpg 768w\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" \/><\/a><\/figure><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\"><h2 class=\"wp-block-post-title\"><a href=\"https:\/\/samulilautjarvi.com\/blog\/index.php\/2024\/12\/27\/fan-trailer-doom-2016\/\" target=\"_self\" >Fan Trailer &#8211; Doom (2016)<\/a><\/h2>\n\n<div class=\"wp-block-post-excerpt\"><p class=\"wp-block-post-excerpt__excerpt\">(Originally posted in September 2020) To continue my streak of fan trailers, I wanted to do something faster and more energetic this time, edited to a metal soundtrack. Since I had Doom (2016) in my Steam library, that ended up as the subject. The game has moments with a really good flow of movement in&hellip; <\/p><\/div><\/div>\n<\/div>\n\n<\/li><li class=\"wp-block-post post-71 post type-post status-publish format-standard has-post-thumbnail hentry category-uncategorized\">\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\"><figure class=\"wp-block-post-featured-image\"><a href=\"https:\/\/samulilautjarvi.com\/blog\/index.php\/2024\/12\/27\/fan-trailer-grow-home\/\" target=\"_self\"  ><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"628\" src=\"https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_GrowHome.jpg\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"Fan Trailer &#8211; Grow Home\" style=\"object-fit:cover;\" srcset=\"https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_GrowHome.jpg 1200w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_GrowHome-300x157.jpg 300w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_GrowHome-1024x536.jpg 1024w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_GrowHome-768x402.jpg 768w\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" \/><\/a><\/figure><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\"><h2 class=\"wp-block-post-title\"><a href=\"https:\/\/samulilautjarvi.com\/blog\/index.php\/2024\/12\/27\/fan-trailer-grow-home\/\" target=\"_self\" >Fan Trailer &#8211; Grow Home<\/a><\/h2>\n\n<div class=\"wp-block-post-excerpt\"><p class=\"wp-block-post-excerpt__excerpt\">(Originally posted September 2020) I thought I&#8217;d make another fan trailer to keep myself occupied in quiet times between freelance work. This time the subject turned out to be Grow Home by Ubisoft Reflections. It&#8217;s been one of my favorite games from the first time I played it through a few years ago. There are&hellip; <\/p><\/div><\/div>\n<\/div>\n\n<\/li><li class=\"wp-block-post post-107 post type-post status-publish format-standard has-post-thumbnail hentry category-uncategorized\">\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\"><figure class=\"wp-block-post-featured-image\"><a href=\"https:\/\/samulilautjarvi.com\/blog\/index.php\/2024\/12\/27\/fan-trailer-bioshock-infinite-2\/\" target=\"_self\"  ><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"628\" src=\"https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_BioshockInfinite.jpg\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"Fan Trailer &#8211; Bioshock Infinite\" style=\"object-fit:cover;\" srcset=\"https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_BioshockInfinite.jpg 1200w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_BioshockInfinite-300x157.jpg 300w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_BioshockInfinite-1024x536.jpg 1024w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_BioshockInfinite-768x402.jpg 768w\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" \/><\/a><\/figure><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\"><h2 class=\"wp-block-post-title\"><a href=\"https:\/\/samulilautjarvi.com\/blog\/index.php\/2024\/12\/27\/fan-trailer-bioshock-infinite-2\/\" target=\"_self\" >Fan Trailer &#8211; Bioshock Infinite<\/a><\/h2>\n\n<div class=\"wp-block-post-excerpt\"><p class=\"wp-block-post-excerpt__excerpt\">(Originally posted in September 2020) I&#8217;ve had Bioshock Infinite in my Steam library for a long while and thought that might be a good subject for a fan trailer. Up to this point, something about the cartoony style had convinced me that the game is not my cup of tea, but I ended up being&hellip; <\/p><\/div><\/div>\n<\/div>\n\n<\/li><li class=\"wp-block-post post-75 post type-post status-publish format-standard has-post-thumbnail hentry category-uncategorized\">\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\"><figure class=\"wp-block-post-featured-image\"><a href=\"https:\/\/samulilautjarvi.com\/blog\/index.php\/2024\/12\/27\/process-of-a-painted-cinematic\/\" target=\"_self\"  ><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"628\" src=\"https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_PaintedCinematic-1.jpg\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"Process of a Painted Cinematic\" style=\"object-fit:cover;\" srcset=\"https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_PaintedCinematic-1.jpg 1200w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_PaintedCinematic-1-300x157.jpg 300w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_PaintedCinematic-1-1024x536.jpg 1024w, https:\/\/samulilautjarvi.com\/blog\/wp-content\/uploads\/2024\/12\/FeaturedImage_PaintedCinematic-1-768x402.jpg 768w\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" \/><\/a><\/figure><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\"><h2 class=\"wp-block-post-title\"><a href=\"https:\/\/samulilautjarvi.com\/blog\/index.php\/2024\/12\/27\/process-of-a-painted-cinematic\/\" target=\"_self\" >Process of a Painted Cinematic<\/a><\/h2>\n\n<div class=\"wp-block-post-excerpt\"><p class=\"wp-block-post-excerpt__excerpt\">(Originally posted in January, 2020) I made this video as a cutscene for a game project I&#8217;m planning, but also to get a portfolio sample that shows my process. All my videos consisting entirely of paintings so far have been hobby-based and I haven&#8217;t worried too much about the hours, but for this one I&hellip; <\/p><\/div><\/div>\n<\/div>\n\n<\/li><\/ul><\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-117","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>- Blog<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/samulilautjarvi.com\/blog\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"- Blog\" \/>\n<meta property=\"og:url\" content=\"https:\/\/samulilautjarvi.com\/blog\/\" \/>\n<meta property=\"og:site_name\" content=\"Blog\" \/>\n<meta property=\"article:modified_time\" content=\"2024-12-27T08:20:25+00:00\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/samulilautjarvi.com\/blog\/\",\"url\":\"https:\/\/samulilautjarvi.com\/blog\/\",\"name\":\"- Blog\",\"isPartOf\":{\"@id\":\"https:\/\/samulilautjarvi.com\/blog\/#website\"},\"datePublished\":\"2024-12-27T07:09:38+00:00\",\"dateModified\":\"2024-12-27T08:20:25+00:00\",\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/samulilautjarvi.com\/blog\/\"]}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/samulilautjarvi.com\/blog\/#website\",\"url\":\"https:\/\/samulilautjarvi.com\/blog\/\",\"name\":\"Blog\",\"description\":\"\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/samulilautjarvi.com\/blog\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"- Blog","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/samulilautjarvi.com\/blog\/","og_locale":"en_US","og_type":"article","og_title":"- Blog","og_url":"https:\/\/samulilautjarvi.com\/blog\/","og_site_name":"Blog","article_modified_time":"2024-12-27T08:20:25+00:00","twitter_card":"summary_large_image","schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/samulilautjarvi.com\/blog\/","url":"https:\/\/samulilautjarvi.com\/blog\/","name":"- Blog","isPartOf":{"@id":"https:\/\/samulilautjarvi.com\/blog\/#website"},"datePublished":"2024-12-27T07:09:38+00:00","dateModified":"2024-12-27T08:20:25+00:00","inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/samulilautjarvi.com\/blog\/"]}]},{"@type":"WebSite","@id":"https:\/\/samulilautjarvi.com\/blog\/#website","url":"https:\/\/samulilautjarvi.com\/blog\/","name":"Blog","description":"","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/samulilautjarvi.com\/blog\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"}]}},"_links":{"self":[{"href":"https:\/\/samulilautjarvi.com\/blog\/index.php\/wp-json\/wp\/v2\/pages\/117","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/samulilautjarvi.com\/blog\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/samulilautjarvi.com\/blog\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/samulilautjarvi.com\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/samulilautjarvi.com\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=117"}],"version-history":[{"count":4,"href":"https:\/\/samulilautjarvi.com\/blog\/index.php\/wp-json\/wp\/v2\/pages\/117\/revisions"}],"predecessor-version":[{"id":138,"href":"https:\/\/samulilautjarvi.com\/blog\/index.php\/wp-json\/wp\/v2\/pages\/117\/revisions\/138"}],"wp:attachment":[{"href":"https:\/\/samulilautjarvi.com\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=117"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}